We spoke with Jae Williams to discuss his journey as a founder of a video game studio.
Solo developer Craig Jones talks about remaking his own video game, dream projects, and advice to aspiring game developers.
Stray Gods composer, Austin Wintory, talks about creating the game's branching, choice-based music and what production looked like.
One Blaze Studios' talks about his team's work on bringing its vision to life, the future of Patrollin W.T.H, and more.
Fresh Dope Games founder Craig Tinsley talks about Rap Quest, as well as trying to secure funding and promotion as a black developer.
Musty Creative's Jesus Noland talks to LoopBreak about learning how to make games, creating Fat Roll, and his advice to aspiring developers.