Stray Gods composer, Austin Wintory, talks about creating the game's branching, choice-based music and what production looked like.
Run Alob Run's Aaliya Mondesir discusses her experience as a black woman in game development.
Solo developer Craig Jones talks about remaking his own video game, dream projects, and advice to aspiring game developers.
One Blaze Studios' talks about his team's work on bringing its vision to life, the future of Patrollin W.T.H, and more.
We spoke with Jae Williams to discuss his journey as a founder of a video game studio.
Author and professor André Brock discusses colorblind fantasies in games, digital blackface, and black joy in a new interview.






